2016 has drawn to a close, and yet again we find ourselves in January; the dust settling on yet another manic Christmas and anti-climactic New Year. January is a time for reflection, and since we at Nerdhub have nothing but time on our hands we decided to use some of it to give some thought to our favourite game releases of 2016.
Joining me for this are some of Nerdhubs contributors.
Axerated: Anyone who knows me or follows my contributions here knows that I love a good narrative in a game. Don’t get me wrong I can sink serious hours into competitive online games with the best of them but if I had a niche, it would be the story-driven single player experience.
This year, the fine technical wizards over at Naughty Dog achieved a hell of a thing; they released not only the best Uncharted game to date, but they released one of, if not the most well crafted, polished, captivating and downright bloody beautiful games I have ever played.
Uncharted 4: A Thief’s End was everything we have come to expect from a Nathan Drake story and more. The gameplay mechanics built upon and refined everything that was established in previous entries whilst seamlessly introducing new elements that add to the game in new and exciting ways. The story and characters were so well fleshed out that you not only cared about and liked them, but you found their adventure as engaging as any film or TV show currently available. Not to mention the fact that the attention to detail in its graphics was more astounding than games on the current generation of hardware have any business being. It was my game of the year pick within twenty minutes of me picking up the controller and just solidified that position continually throughout the 18-hour campaign.
Jones: Uncharted was a great game but my inner child will die if I pick anything other than Pokémon Go. As soon as it was announced I wanted nothing else in the world except for it to be good so thank you Niantic, the day it became available I saw herds of people hanging around pokestops, I live in a relatively small town and genuinely had no idea that many people lived here. Any game that gets people out and about and encourages a form of exercise normally dies a quick death but Pokémon go is still here, and judging from the amount of lures I see around the place, still going strong.
Mrs Nesbitt: 2016 was a year filled with fantastic games, and some, well not so much. I was quite torn when considering my standout game of this year. My top three would consist of: Stardew Valley, Pokemon Sun/Moon & Ratchet and Clank. However, my Game of the Year for 2016 would have to be Ratchet and Clank. A fantastic throwback to an era long since dead; the collect-a-thon genre. Ratchet and Clank was a fitting instalment into a series that had been shelved for some years. I feel the success of Ratchet and Clank, has paved a positive path for the likes of Yooka-Laylee.
George: My game of the year for 2016 would be Final Fantasy XV. Some parts of the game may be missing but what’s included is one the most compelling and entertaining experiences I have had in years.
Daniel: The game I’ve been most addicted to this year is a game about pop idols and actors fighting demons on the side. Tokyo Mirage Sessions FE# is a great JRPG dungeon crawler with innovative combat system, fresh narrative and charming cast of characters.
Joanne: I’m probably going to be predictable and say Uncharted 4. The story may not have been the strongest but the game looked amazing and really capped off the series.
Alex M: The Last Guardian for me. The environment captured the forlorn atmosphere that made the last two games haunting and beautiful. The desolated landscapes evoke a winning blend of forlorn and mysterious.
Please let us know in the comments section below what your game of the year for 2016 was.